/* * Generic process-grouping system. * * Based originally on the cpuset system, extracted by Paul Menage * Copyright (C) 2006 Google, Inc * * Notifications support * Copyright (C) 2009 Nokia Corporation * Author: Kirill A. Shutemov * * Copyright notices from the original cpuset code: * -------------------------------------------------- * Copyright (C) 2003 BULL SA. * Copyright (C) 2004-2006 Silicon Graphics, Inc. * * Portions derived from Patrick Mochel's sysfs code. * sysfs is Copyright (c) 2001-3 Patrick Mochel * * 2003-10-10 Written by Simon Derr. * 2003-10-22 Updates by Stephen Hemminger. * 2004 May-July Rework by Paul Jackson. * --------------------------------------------------- * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of the Linux * distribution for more details. */ #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt #include "cgroup-internal.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define CREATE_TRACE_POINTS #include #define CGROUP_FILE_NAME_MAX (MAX_CGROUP_TYPE_NAMELEN + \ MAX_CFTYPE_NAME + 2) /* let's not notify more than 100 times per second */ #define CGROUP_FILE_NOTIFY_MIN_INTV DIV_ROUND_UP(HZ, 100) /* * cgroup_mutex is the master lock. Any modification to cgroup or its * hierarchy must be performed while holding it. * * css_set_lock protects task->cgroups pointer, the list of css_set * objects, and the chain of tasks off each css_set. * * These locks are exported if CONFIG_PROVE_RCU so that accessors in * cgroup.h can use them for lockdep annotations. */ DEFINE_MUTEX(cgroup_mutex); DEFINE_SPINLOCK(css_set_lock); #ifdef CONFIG_PROVE_RCU EXPORT_SYMBOL_GPL(cgroup_mutex); EXPORT_SYMBOL_GPL(css_set_lock); #endif /* * Protects cgroup_idr and css_idr so that IDs can be released without * grabbing cgroup_mutex. */ static DEFINE_SPINLOCK(cgroup_idr_lock); /* * Protects cgroup_file->kn for !self csses. It synchronizes notifications * against file removal/re-creation across css hiding. */ static DEFINE_SPINLOCK(cgroup_file_kn_lock); struct percpu_rw_semaphore cgroup_threadgroup_rwsem; #define cgroup_assert_mutex_or_rcu_locked() \ RCU_LOCKDEP_WARN(!rcu_read_lock_held() && \ !lockdep_is_held(&cgroup_mutex), \ "cgroup_mutex or RCU read lock required"); /* * cgroup destruction makes heavy use of work items and there can be a lot * of concurrent destructions. Use a separate workqueue so that cgroup * destruction work items don't end up filling up max_active of system_wq * which may lead to deadlock. */ static struct workqueue_struct *cgroup_destroy_wq; /* generate an array of cgroup subsystem pointers */ #define SUBSYS(_x) [_x ## _cgrp_id] = &_x ## _cgrp_subsys, struct cgroup_subsys *cgroup_subsys[] = { #include }; #undef SUBSYS /* array of cgroup subsystem names */ #define SUBSYS(_x) [_x ## _cgrp_id] = #_x, static const char *cgroup_subsys_name[] = { #include }; #undef SUBSYS /* array of static_keys for cgroup_subsys_enabled() and cgroup_subsys_on_dfl() */ #define SUBSYS(_x) \ DEFINE_STATIC_KEY_TRUE(_x ## _cgrp_subsys_enabled_key); \ DEFINE_STATIC_KEY_TRUE(_x ## _cgrp_subsys_on_dfl_key); \ EXPORT_SYMBOL_GPL(_x ## _cgrp_subsys_enabled_key); \ EXPORT_SYMBOL_GPL(_x ## _cgrp_subsys_on_dfl_key); #include #undef SUBSYS #define SUBSYS(_x) [_x ## _cgrp_id] = &_x ## _cgrp_subsys_enabled_key, static struct static_key_true *cgroup_subsys_enabled_key[] = { #include }; #undef SUBSYS #define SUBSYS(_x) [_x ## _cgrp_id] = &_x ## _cgrp_subsys_on_dfl_key, static struct static_key_true *cgroup_subsys_on_dfl_key[] = { #include }; #undef SUBSYS static DEFINE_PER_CPU(struct cgroup_rstat_cpu, cgrp_dfl_root_rstat_cpu); /* * The default hierarchy, reserved for the subsystems that are otherwise * unattached - it never has more than a single cgroup, and all tasks are * part of that cgroup. */ struct cgroup_root cgrp_dfl_root = { .cgrp.rstat_cpu = &cgrp_dfl_root_rstat_cpu }; EXPORT_SYMBOL_GPL(cgrp_dfl_root); /* * The default hierarchy always exists but is hidden until mounted for the * first time. This is for backward compatibility. */ static bool cgrp_dfl_visible; /* some controllers are not supported in the default hierarchy */ static u16 cgrp_dfl_inhibit_ss_mask; /* some controllers are implicitly enabled on the default hierarchy */ static u16 cgrp_dfl_implicit_ss_mask; /* some controllers can be threaded on the default hierarchy */ static u16 cgrp_dfl_threaded_ss_mask; /* The list of hierarchy roots */ LIST_HEAD(cgroup_roots); static int cgroup_root_count; /* hierarchy ID allocation and mapping, protected by cgroup_mutex */ static DEFINE_IDR(cgroup_hierarchy_idr); /* * Assign a monotonically increasing serial number to csses. It guarantees * cgroups with bigger numbers are newer than those with smaller numbers. * Also, as csses are always appended to the parent's ->children list, it * guarantees that sibling csses are always sorted in the ascending serial * number order on the list. Protected by cgroup_mutex. */ static u64 css_serial_nr_next = 1; /* * These bitmasks identify subsystems with specific features to avoid * having to do iterative checks repeatedly. */ static u16 have_fork_callback __read_mostly; static u16 have_exit_callback __read_mostly; static u16 have_free_callback __read_mostly; static u16 have_canfork_callback __read_mostly; /* cgroup namespace for init task */ struct cgroup_namespace init_cgroup_ns = { .count = REFCOUNT_INIT(2), .user_ns = &init_user_ns, .ns.ops = &cgroupns_operations, .ns.inum = PROC_CGROUP_INIT_INO, .root_cset = &init_css_set, }; static struct file_system_type cgroup2_fs_type; static struct cftype cgroup_base_files[]; static int cgroup_apply_control(struct cgroup *cgrp); static void cgroup_finalize_control(struct cgroup *cgrp, int ret); static void css_task_iter_advance(struct css_task_iter *it); static int cgroup_destroy_locked(struct cgroup *cgrp); static struct cgroup_subsys_state *css_create(struct cgroup *cgrp, struct cgroup_subsys *ss); static void css_release(struct percpu_ref *ref); static void kill_css(struct cgroup_subsys_state *css); static int cgroup_addrm_files(struct cgroup_subsys_state *css, struct cgroup *cgrp, struct cftype cfts[], bool is_add); /** * cgroup_ssid_enabled - cgroup subsys enabled test by subsys ID * @ssid: subsys ID of interest * * cgroup_subsys_enabled() can only be used with literal subsys names which * is fine for individual subsystems but unsuitable for cgroup core. This * is slower static_key_enabled() based test indexed by @ssid. */ bool cgroup_ssid_enabled(int ssid) { if (CGROUP_SUBSYS_COUNT == 0) return false; return static_key_enabled(cgroup_subsys_enabled_key[ssid]); } /** * cgroup_on_dfl - test whether a cgroup is on the default hierarchy * @cgrp: the cgroup of interest * * The default hierarchy is the v2 interface of cgroup and this function * can be used to test whether a cgroup is on the default hierarchy for * cases where a subsystem should behave differnetly depending on the * interface version. * * The set of behaviors which change on the default hierarchy are still * being determined and the mount option is prefixed with __DEVEL__. * * List of changed behaviors: * * - Mount options "noprefix", "xattr", "clone_children", "release_agent" * and "name" are disallowed. * * - When mounting an existing superblock, mount options should match. * * - Remount is disallowed. * * - rename(2) is disallowed. * * - "tasks" is removed. Everything should be at process granularity. Use * "cgroup.procs" instead. * * - "cgroup.procs" is not sorted. pids will be unique unless they got * recycled inbetween reads. * * - "release_agent" and "notify_on_release" are removed. Replacement * notification mechanism will be implemented. * * - "cgroup.clone_children" is removed. * * - "cgroup.subtree_populated" is available. Its value is 0 if the cgroup * and its descendants contain no task; otherwise, 1. The file also * generates kernfs notification which can be monitored through poll and * [di]notify when the value of the file changes. * * - cpuset: tasks will be kept in empty cpusets when hotplug happens and * take masks of ancestors with non-empty cpus/mems, instead of being * moved to an ancestor. * * - cpuset: a task can be moved into an empty cpuset, and again it takes * masks of ancestors. * * - memcg: use_hierarchy is on by default and the cgroup file for the flag * is not created. * * - blkcg: blk-throttle becomes properly hierarchical. * * - debug: disallowed on the default hierarchy. */ bool cgroup_on_dfl(const struct cgroup *cgrp) { return cgrp->root == &cgrp_dfl_root; } /* IDR wrappers which synchronize using cgroup_idr_lock */ static int cgroup_idr_alloc(struct idr *idr, void *ptr, int start, int end, gfp_t gfp_mask) { int ret; idr_preload(gfp_mask); spin_lock_bh(&cgroup_idr_lock); ret = idr_alloc(idr, ptr, start, end, gfp_mask & ~__GFP_DIRECT_RECLAIM); spin_unlock_bh(&cgroup_idr_lock); idr_preload_end(); return ret; } static void *cgroup_idr_replace(struct idr *idr, void *ptr, int id) { void *ret; spin_lock_bh(&cgroup_idr_lock); ret = idr_replace(idr, ptr, id); spin_unlock_bh(&cgroup_idr_lock); return ret; } static void cgroup_idr_remove(struct idr *idr, int id) { spin_lock_bh(&cgroup_idr_lock); idr_remove(idr, id); spin_unlock_bh(&cgroup_idr_lock); } static bool cgroup_has_tasks(struct cgroup *cgrp) { return cgrp->nr_populated_csets; } bool cgroup_is_threaded(struct cgroup *cgrp) { return cgrp->dom_cgrp != cgrp; } /* can @cgrp host both domain and threaded children? */ static bool cgroup_is_mixable(struct cgroup *cgrp) { /* * Root isn't under domain level resource control exempting it from * the no-internal-process constraint, so it can serve as a thread * root and a parent of resource domains at the same time. */ return !cgroup_parent(cgrp); } /* can @cgrp become a thread root? should always be true for a thread root */ static bool cgroup_can_be_thread_root(struct cgroup *cgrp) { /* mixables don't care */ if (cgroup_is_mixable(cgrp)) return true; /* domain roots can't be nested under threaded */ if (cgroup_is_threaded(cgrp)) return false; /* can only have either domain or threaded children */ if (cgrp->nr_populated_domain_children) return false; /* and no domain controllers can be enabled */ if (cgrp->subtree_control & ~cgrp_dfl_threaded_ss_mask) return false; return true; } /* is @cgrp root of a threaded subtree? */ bool cgroup_is_thread_root(struct cgroup *cgrp) { /* thread root should be a domain */ if (cgroup_is_threaded(cgrp)) return false; /* a domain w/ threaded children is a thread root */ if (cgrp->nr_threaded_children) return true; /* * A domain which has tasks and explicit threaded controllers * enabled is a thread root. */ if (cgroup_has_tasks(cgrp) && (cgrp->subtree_control & cgrp_dfl_threaded_ss_mask)) return true; return false; } /* a domain which isn't connected to the root w/o brekage can't be used */ static bool cgroup_is_valid_domain(struct cgroup *cgrp) { /* the cgroup itself can be a thread root */ if (cgroup_is_threaded(cgrp)) return false; /* but the ancestors can't be unless mixable */ while ((cgrp = cgroup_parent(cgrp))) { if (!cgroup_is_mixable(cgrp) && cgroup_is_thread_root(cgrp)) return false; if (cgroup_is_threaded(cgrp)) return false; } return true; } /* subsystems visibly enabled on a cgroup */ static u16 cgroup_control(struct cgroup *cgrp) { struct cgroup *parent = cgroup_parent(cgrp); u16 root_ss_mask = cgrp->root->subsys_mask; if (parent) { u16 ss_mask = parent->subtree_control; /* threaded cgroups can only have threaded controllers */ if (cgroup_is_threaded(cgrp)) ss_mask &= cgrp_dfl_threaded_ss_mask; return ss_mask; } if (cgroup_on_dfl(cgrp)) root_ss_mask &= ~(cgrp_dfl_inhibit_ss_mask | cgrp_dfl_implicit_ss_mask); return root_ss_mask; } /* subsystems enabled on a cgroup */ static u16 cgroup_ss_mask(struct cgroup *cgrp) { struct cgroup *parent = cgroup_parent(cgrp); if (parent) { u16 ss_mask = parent->subtree_ss_mask; /* threaded cgroups can only have threaded controllers */ if (cgroup_is_threaded(cgrp)) ss_mask &= cgrp_dfl_threaded_ss_mask; return ss_mask; } return cgrp->root->subsys_mask; } /** * cgroup_css - obtain a cgroup's css for the specified subsystem * @cgrp: the cgroup of interest * @ss: the subsystem of interest (%NULL returns @cgrp->self) * * Return @cgrp's css (cgroup_subsys_state) associated with @ss. This * function must be called either under cgroup_mutex or rcu_read_lock() and * the caller is responsible for pinning the returned css if it wants to * keep accessing it outside the said locks. This function may return * %NULL if @cgrp doesn't have @subsys_id enabled. */ static struct cgroup_subsys_state *cgroup_css(struct cgroup *cgrp, struct cgroup_subsys *ss) { if (ss) return rcu_dereference_check(cgrp->subsys[ss->id], lockdep_is_held(&cgroup_mutex)); else return &cgrp->self; } /** * cgroup_tryget_css - try to get a cgroup's css for the specified subsystem * @cgrp: the cgroup of interest * @ss: the subsystem of interest * * Find and get @cgrp's css assocaited with @ss. If the css doesn't exist * or is offline, %NULL is returned. */ static struct cgroup_subsys_state *cgroup_tryget_css(struct cgroup *cgrp, struct cgroup_subsys *ss) { struct cgroup_subsys_state *css; rcu_read_lock(); css = cgroup_css(cgrp, ss); if (!css || !css_tryget_online(css)) css = NULL; rcu_read_unlock(); return css; } /** * cgroup_e_css - obtain a cgroup's effective css for the specified subsystem * @cgrp: the cgroup of interest * @ss: the subsystem of interest (%NULL returns @cgrp->self) * * Similar to cgroup_css() but returns the effective css, which is defined * as the matching css of the nearest ancestor including self which has @ss * enabled. If @ss is associated with the hierarchy @cgrp is on, this * function is guaranteed to return non-NULL css. */ static struct cgroup_subsys_state *cgroup_e_css(struct cgroup *cgrp, struct cgroup_subsys *ss) { lockdep_assert_held(&cgroup_mutex); if (!ss) return &cgrp->self; /* * This function is used while updating css associations and thus * can't test the csses directly. Test ss_mask. */ while (!(cgroup_ss_mask(cgrp) & (1 << ss->id))) { cgrp = cgroup_parent(cgrp); if (!cgrp) return NULL; } return cgroup_css(cgrp, ss); } /** * cgroup_get_e_css - get a cgroup's effective css for the specified subsystem * @cgrp: the cgroup of interest * @ss: the subsystem of interest * * Find and get the effective css of @cgrp for @ss. The effective css is * defined as the matching css of the nearest ancestor including self which * has @ss enabled. If @ss is not mounted on the hierarchy @cgrp is on, * the root css is returned, so this function always returns a valid css. * The returned css must be put using css_put(). */ struct cgroup_subsys_state *cgroup_get_e_css(struct cgroup *cgrp, struct cgroup_subsys *ss) { struct cgroup_subsys_state *css; rcu_read_lock(); do { css = cgroup_css(cgrp, ss); if (css && css_tryget_online(css)) goto out_unlock; cgrp = cgroup_parent(cgrp); } while (cgrp); css = init_css_set.subsys[ss->id]; css_get(css); out_unlock: rcu_read_unlock(); return css; } static void cgroup_get_live(struct cgroup *cgrp) { WARN_ON_ONCE(cgroup_is_dead(cgrp)); css_get(&cgrp->self); } struct cgroup_subsys_state *of_css(struct kernfs_open_file *of) { struct cgroup *cgrp = of->kn->parent->priv; struct cftype *cft = of_cft(of); /* * This is open and unprotected implementation of cgroup_css(). * seq_css() is only called from a kernfs file operation which has * an active reference on the file. Because all the subsystem * files are drained before a css is disassociated with a cgroup, * the matching css from the cgroup's subsys table is guaranteed to * be and stay valid until the enclosing operation is complete. */ if (cft->ss) return rcu_dereference_raw(cgrp->subsys[cft->ss->id]); else return &cgrp->self; } EXPORT_SYMBOL_GPL(of_css); /** * for_each_css - iterate all css's of a cgroup * @css: the iteration cursor * @ssid: the index of the subsystem, CGROUP_SUBSYS_COUNT after reaching the end * @cgrp: the target cgroup to iterate css's of * * Should be called under cgroup_[tree_]mutex. */ #define for_each_css(css, ssid, cgrp) \ for ((ssid) = 0; (ssid) < CGROUP_SUBSYS_COUNT; (ssid)++) \ if (!((css) = rcu_dereference_check( \ (cgrp)->subsys[(ssid)], \ lockdep_is_held(&cgroup_mutex)))) { } \ else /** * for_each_e_css - iterate all effective css's of a cgroup * @css: the iteration cursor * @ssid: the index of the subsystem, CGROUP_SUBSYS_COUNT after reaching the end * @cgrp: the target cgroup to iterate css's of * * Should be called under cgroup_[tree_]mutex. */ #define for_each_e_css(css, ssid, cgrp) \ for ((ssid) = 0; (ssid) < CGROUP_SUBSYS_COUNT; (ssid)++) \ if (!((css) = cgroup_e_css(cgrp, cgroup_subsys[(ssid)]))) \ ; \ else /** * do_each_subsys_mask - filter for_each_subsys with a bitmask * @ss: the iteration cursor * @ssid: the index of @ss, CGROUP_SUBSYS_COUNT after reaching the end * @ss_mask: the bitmask * * The block will only run for cases where the ssid-th bit (1 << ssid) of * @ss_mask is set. */ #define do_each_subsys_mask(ss, ssid, ss_mask) do { \ unsigned long __ss_mask = (ss_mask); \ if (!CGROUP_SUBSYS_COUNT) { /* to avoid spurious gcc warning */ \ (ssid) = 0; \ break; \ } \ for_each_set_bit(ssid, &__ss_mask, CGROUP_SUBSYS_COUNT) { \ (ss) = cgroup_subsys[ssid]; \ { #define while_each_subsys_mask() \ } \ } \ } while (false) /* iterate over child cgrps, lock should be held throughout iteration */ #define cgroup_for_each_live_child(child, cgrp) \ list_for_each_entry((child), &(cgrp)->self.children, self.sibling) \ if (({ lockdep_assert_held(&cgroup_mutex); \ cgroup_is_dead(child); })) \ ; \ else /* walk live descendants in preorder */ #define cgroup_for_each_live_descendant_pre(dsct, d_css, cgrp) \ css_for_each_descendant_pre((d_css), cgroup_css((cgrp), NULL)) \ if (({ lockdep_assert_held(&cgroup_mutex); \ (dsct) = (d_css)->cgroup; \ cgroup_is_dead(dsct); })) \ ; \ else /* walk live descendants in postorder */ #define cgroup_for_each_live_descendant_post(dsct, d_css, cgrp) \ css_for_each_descendant_post((d_css), cgroup_css((cgrp), NULL)) \ if (({ lockdep_assert_held(&cgroup_mutex); \ (dsct) = (d_css)->cgroup; \ cgroup_is_dead(dsct); })) \ ; \ else /* * The default css_set - used by init and its children prior to any * hierarchies being mounted. It contains a pointer to the root state * for each subsystem. Also used to anchor the list of css_sets. Not * reference-counted, to improve performance when child cgroups * haven't been created. */ struct css_set init_css_set = { .refcount = REFCOUNT_INIT(1), .dom_cset = &init_css_set, .tasks = LIST_HEAD_INIT(init_css_set.tasks), .mg_tasks = LIST_HEAD_INIT(init_css_set.mg_tasks), .task_iters = LIST_HEAD_INIT(init_css_set.task_iters), .threaded_csets = LIST_HEAD_INIT(init_css_set.threaded_csets), .cgrp_links = LIST_HEAD_INIT(init_css_set.cgrp_links), .mg_preload_node = LIST_HEAD_INIT(init_css_set.mg_preload_node), .mg_node = LIST_HEAD_INIT(init_css_set.mg_node), /* * The following field is re-initialized when this cset gets linked * in cgroup_init(). However, let's initialize the field * statically too so that the default cgroup can be accessed safely * early during boot. */ .dfl_cgrp = &cgrp_dfl_root.cgrp, }; static int css_set_count = 1; /* 1 for init_css_set */ static bool css_set_threaded(struct css_set *cset) { return cset->dom_cset != cset; } /** * css_set_populated - does a css_set contain any tasks? * @cset: target css_set * * css_set_populated() should be the same as !!cset->nr_tasks at steady * state. However, css_set_populated() can be called while a task is being * added to or removed from the linked list before the nr_tasks is * properly updated. Hence, we can't just look at ->nr_tasks here. */ static bool css_set_populated(struct css_set *cset) { lockdep_assert_held(&css_set_lock); return !list_empty(&cset->tasks) || !list_empty(&cset->mg_tasks); } /** * cgroup_update_populated - update the populated count of a cgroup * @cgrp: the target cgroup * @populated: inc or dec populated count * * One of the css_sets associated with @cgrp is either getting its first * task or losing the last. Update @cgrp->nr_populated_* accordingly. The * count is propagated towards root so that a given cgroup's * nr_populated_children is zero iff none of its descendants contain any * tasks. * * @cgrp's interface file "cgroup.populated" is zero if both * @cgrp->nr_populated_csets and @cgrp->nr_populated_children are zero and * 1 otherwise. When the sum changes from or to zero, userland is notified * that the content of the interface file has changed. This can be used to * detect when @cgrp and its descendants become populated or empty. */ static void cgroup_update_populated(struct cgroup *cgrp, bool populated) { struct cgroup *child = NULL; int adj = populated ? 1 : -1; lockdep_assert_held(&css_set_lock); do { bool was_populated = cgroup_is_populated(cgrp); if (!child) { cgrp->nr_populated_csets += adj; } else { if (cgroup_is_threaded(child)) cgrp->nr_populated_threaded_children += adj; else cgrp->nr_populated_domain_children += adj; } if (was_populated == cgroup_is_populated(cgrp)) break; cgroup1_check_for_release(cgrp); cgroup_file_notify(&cgrp->events_file); child = cgrp; cgrp = cgroup_parent(cgrp); } while (cgrp); } /** * css_set_update_populated - update populated state of a css_set * @cset: target css_set * @populated: whether @cset is populated or depopulated * * @cset is either getting the first task or losing the last. Update the * populated counters of all associated cgroups accordingly. */ static void css_set_update_populated(struct css_set *cset, bool populated) { struct cgrp_cset_link *link; lockdep_assert_held(&css_set_lock); list_for_each_entry(link, &cset->cgrp_links, cgrp_link) cgroup_update_populated(link->cgrp, populated); } /** * css_set_move_task - move a task from one css_set to another * @task: task being moved * @from_cset: css_set @task currently belongs to (may be NULL) * @to_cset: new css_set @task is being moved to (may be NULL) * @use_mg_tasks: move to @to_cset->mg_tasks instead of ->tasks * * Move @task from @from_cset to @to_cset. If @task didn't belong to any * css_set, @from_cset can be NULL. If @task is being disassociated * instead of moved, @to_cset can be NULL. * * This function automatically handles populated counter updates and * css_task_iter adjustments but the caller is responsible for managing * @from_cset and @to_cset's reference counts. */ static void css_set_move_task(struct task_struct *task, struct css_set *from_cset, struct css_set *to_cset, bool use_mg_tasks) { lockdep_assert_held(&css_set_lock); if (to_cset && !css_set_populated(to_cset)) css_set_update_populated(to_cset, true); if (from_cset) { struct css_task_iter *it, *pos; WARN_ON_ONCE(list_empty(&task->cg_list)); /* * @task is leaving, advance task iterators which are * pointing to it so that they can resume at the next * position. Advancing an iterator might remove it from * the list, use safe walk. See css_task_iter_advance*() * for details. */ list_for_each_entry_safe(it, pos, &from_cset->task_iters, iters_node) if (it->task_pos == &task->cg_list) css_task_iter_advance(it); list_del_init(&task->cg_list); if (!css_set_populated(from_cset)) css_set_update_populated(from_cset, false); } else { WARN_ON_ONCE(!list_empty(&task->cg_list)); } if (to_cset) { /* * We are synchronized through cgroup_threadgroup_rwsem * against PF_EXITING setting such that we can't race * against cgroup_exit() changing the css_set to * init_css_set and dropping the old one. */ WARN_ON_ONCE(task->flags & PF_EXITING); rcu_assign_pointer(task->cgroups, to_cset); list_add_tail(&task->cg_list, use_mg_tasks ? &to_cset->mg_tasks : &to_cset->tasks); } } /* * hash table for cgroup groups. This improves the performance to find * an existing css_set. This hash doesn't (currently) take into * account cgroups in empty hierarchies. */ #define CSS_SET_HASH_BITS 7 static DEFINE_HASHTABLE(css_set_table, CSS_SET_HASH_BITS); static unsigned long css_set_hash(struct cgroup_subsys_state *css[]) { unsigned long key = 0UL; struct cgroup_subsys *ss; int i; for_each_subsys(ss, i) key += (unsigned long)css[i]; key = (key >> 16) ^ key; return key; } void put_css_set_locked(struct css_set *cset) { struct cgrp_cset_link *link, *tmp_link; struct cgroup_subsys *ss; int ssid; lockdep_assert_held(&css_set_lock); if (!refcount_dec_and_test(&cset->refcount)) return; WARN_ON_ONCE(!list_empty(&cset->threaded_csets)); /* This css_set is dead. unlink it and release cgroup and css refs */ for_each_subsys(ss, ssid) { list_del(&cset->e_cset_node[ssid]); css_put(cset->subsys[ssid]); } hash_del(&cset->hlist); css_set_count--; list_for_each_entry_safe(link, tmp_link, &cset->cgrp_links, cgrp_link) { list_del(&link->cset_link); list_del(&link->cgrp_link); if (cgroup_parent(link->cgrp)) cgroup_put(link->cgrp); kfree(link); } if (css_set_threaded(cset)) { list_del(&cset->threaded_csets_node); put_css_set_locked(cset->dom_cset); } kfree_rcu(cset, rcu_head); } /** * compare_css_sets - helper function for find_existing_css_set(). * @cset: candidate css_set being tested * @old_cset: existing css_set for a task * @new_cgrp: cgroup that's being entered by the task * @template: desired set of css pointers in css_set (pre-calculated) * * Returns true if "cset" matches "old_cset" except for the hierarchy * which "new_cgrp" belongs to, for which it should match "new_cgrp". */ static bool compare_css_sets(struct css_set *cset, struct css_set *old_cset, struct cgroup *new_cgrp, struct cgroup_subsys_state *template[]) { struct cgroup *new_dfl_cgrp; struct list_head *l1, *l2; /* * On the default hierarchy, there can be csets which are * associated with the same set of cgroups but different csses. * Let's first ensure that csses match. */ if (memcmp(template, cset->subsys, sizeof(cset->subsys))) return false; /* @cset's domain should match the default cgroup's */ if (cgroup_on_dfl(new_cgrp)) new_dfl_cgrp = new_cgrp; else new_dfl_cgrp = old_cset->dfl_cgrp; if (new_dfl_cgrp->dom_cgrp != cset->dom_cset->dfl_cgrp) return false; /* * Compare cgroup pointers in order to distinguish between * different cgroups in hierarchies. As different cgroups may * share the same effective css, this comparison is always * necessary. */ l1 = &cset->cgrp_links; l2 = &old_cset->cgrp_links; while (1) { struct cgrp_cset_link *link1, *link2; struct cgroup *cgrp1, *cgrp2; l1 = l1->next; l2 = l2->next; /* See if we reached the end - both lists are equal length. */ if (l1 == &cset->cgrp_links) { BUG_ON(l2 != &old_cset->cgrp_links); break; } else { BUG_ON(l2 == &old_cset->cgrp_links); } /* Locate the cgroups associated with these links. */ link1 = list_entry(l1, struct cgrp_cset_link, cgrp_link); link2 = list_entry(l2, struct cgrp_cset_link, cgrp_link); cgrp1 = link1->cgrp; cgrp2 = link2->cgrp; /* Hierarchies should be linked in the same order. */ BUG_ON(cgrp1->root != cgrp2->root); /* * If this hierarchy is the hierarchy of the cgroup * that's changing, then we need to check that this * css_set points to the new cgroup; if it's any other * hierarchy, then this css_set should point to the * same cgroup as the old css_set. */ if (cgrp1->root == new_cgrp->root) { if (cgrp1 != new_cgrp) return false; } else { if (cgrp1 != cgrp2) return false; } } return true; } /** * find_existing_css_set - init css array and find the matching css_set * @old_cset: the css_set that we're using before the cgroup transition * @cgrp: the cgroup that we're moving into * @template: out param for the new set of csses, should be clear on entry */ static struct css_set *find_existing_css_set(struct css_set *old_cset, struct cgroup *cgrp, struct cgroup_subsys_state *template[]) { struct cgroup_root *root = cgrp->root; struct cgroup_subsys *ss; struct css_set *cset; unsigned long key; int i; /* * Build the set of subsystem state objects that we want to see in the * new css_set. while subsystems can change globally, the entries here * won't change, so no need for locking. */ for_each_subsys(ss, i) { if (root->subsys_mask & (1UL << i)) { /* * @ss is in this hierarchy, so we want the * effective css from @cgrp. */ template[i] = cgroup_e_css(cgrp, ss); } else { /* * @ss is not in this hierarchy, so we don't want * to change the css. */ template[i] = old_cset->subsys[i]; } } key = css_set_hash(template); hash_for_each_possible(css_set_table, cset, hlist, key) { if (!compare_css_sets(cset, old_cset, cgrp, template)) continue; /* This css_set matches what we need */ return cset; } /* No existing cgroup group matched */ return NULL; } static void free_cgrp_cset_links(struct list_head *links_to_free) { struct cgrp_cset_link *link, *tmp_link; list_for_each_entry_safe(link, tmp_link, links_to_free, cset_link) { list_del(&link->cset_link); kfree(link); } } /** * allocate_cgrp_cset_links - allocate cgrp_cset_links * @count: the number of links to allocate * @tmp_links: list_head the allocated links are put on * * Allocate @count cgrp_cset_link structures and chain them on @tmp_links * through ->cset_link. Returns 0 on success or -errno. */ static int allocate_cgrp_cset_links(int count, struct list_head *tmp_links) { struct cgrp_cset_link *link; int i; INIT_LIST_HEAD(tmp_links); for (i = 0; i < count; i++) { link = kzalloc(sizeof(*link), GFP_KERNEL); if (!link) { free_cgrp_cset_links(tmp_links); return -ENOMEM; } list_add(&link->cset_link, tmp_links); } return 0; } /** * link_css_set - a helper function to link a css_set to a cgroup * @tmp_links: cgrp_cset_link objects allocated by allocate_cgrp_cset_links() * @cset: the css_set to be linked * @cgrp: the destination cgroup */ static void link_css_set(struct list_head *tmp_links, struct css_set *cset, struct cgroup *cgrp) { struct cgrp_cset_link *link; BUG_ON(list_empty(tmp_links)); if (cgroup_on_dfl(cgrp)) cset->dfl_cgrp = cgrp; link = list_first_entry(tmp_links, struct cgrp_cset_link, cset_link); link->cset = cset; link->cgrp = cgrp; /* * Always add links to the tail of the lists so that the lists are * in choronological order. */ list_move_tail(&link->cset_link, &cgrp->cset_links); list_add_tail(&link->cgrp_link, &cset->cgrp_links); if (cgroup_parent(cgrp)) cgroup_get_live(cgrp); } /** * find_css_set - return a new css_set with one cgroup updated * @old_cset: the baseline css_set * @cgrp: the cgroup to be updated * * Return a new css_set that's equivalent to @old_cset, but with @cgrp * substituted into the appropriate hierarchy. */ static struct css_set *find_css_set(struct css_set *old_cset, struct cgroup *cgrp) { struct cgroup_subsys_state *template[CGROUP_SUBSYS_COUNT] = { }; struct css_set *cset; struct list_head tmp_links; struct cgrp_cset_link *link; struct cgroup_subsys *ss; unsigned long key; int ssid; lockdep_assert_held(&cgroup_mutex); /* First see if we already have a cgroup group that matches * the desired set */ spin_lock_irq(&css_set_lock); cset = find_existing_css_set(old_cset, cgrp, template); if (cset) get_css_set(cset); spin_unlock_irq(&css_set_lock); if (cset) return cset; cset = kzalloc(sizeof(*cset), GFP_KERNEL); if (!cset) return NULL; /* Allocate all the cgrp_cset_link objects that we'll need */ if (allocate_cgrp_cset_links(cgroup_root_count, &tmp_links) < 0) { kfree(cset); return NULL; } refcount_set(&cset->refcount, 1); cset->dom_cset = cset; INIT_LIST_HEAD(&cset->tasks); INIT_LIST_HEAD(&cset->mg_tasks); INIT_LIST_HEAD(&cset->task_iters); INIT_LIST_HEAD(&cset->threaded_csets); INIT_HLIST_NODE(&cset->hlist); INIT_LIST_HEAD(&cset->cgrp_links); INIT_LIST_HEAD(&cset->mg_preload_node); INIT_LIST_HEAD(&cset->mg_node); /* Copy the set of subsystem state objects generated in * find_existing_css_set() */ memcpy(cset->subsys, template, sizeof(cset->subsys)); spin_lock_irq(&css_set_lock); /* Add reference counts and links from the new css_set. */ list_for_each_entry(link, &old_cset->cgrp_links, cgrp_link) { struct cgroup *c = link->cgrp; if (c->root == cgrp->root) c = cgrp; link_css_set(&tmp_links, cset, c); } BUG_ON(!list_empty(&tmp_links)); css_set_count++; /* Add @cset to the hash table */ key = css_set_hash(cset->subsys); hash_add(css_set_table, &cset->hlist, key); for_each_subsys(ss, ssid) { struct cgroup_subsys_state *css = cset->subsys[ssid]; list_add_tail(&cset->e_cset_node[ssid], &css->cgroup->e_csets[ssid]); css_get(css); } spin_unlock_irq(&css_set_lock); /* * If @cset should be threaded, look up the matching dom_cset and * link them up. We first fully initialize @cset then look for the * dom_cset. It's simpler this way and safe as @cset is guaranteed * to stay empty until we return. */ if (cgroup_is_threaded(cset->dfl_cgrp)) { struct css_set *dcset; dcset = find_css_set(cset, cset->dfl_cgrp->dom_cgrp); if (!dcset) { put_css_set(cset); return NULL; } spin_lock_irq(&css_set_lock); cset->dom_cset = dcset; list_add_tail(&cset->threaded_csets_node, &dcset->threaded_csets); spin_unlock_irq(&css_set_lock); } return cset; } struct cgroup_root *cgroup_root_from_kf(struct kernfs_root *kf_root) { struct cgroup *root_cgrp = kf_root->kn->priv; return root_cgrp->root; } static int cgroup_init_root_id(struct cgroup_root *root) { int id; lockdep_assert_held(&cgroup_mutex); id = idr_alloc_cyclic(&cgroup_hierarchy_idr, root, 0, 0, GFP_KERNEL); if (id < 0) return id; root->hierarchy_id = id; return 0; } static void cgroup_exit_root_id(struct cgroup_root *root) { lockdep_assert_held(&cgroup_mutex); idr_remove(&cgroup_hierarchy_idr, root->hierarchy_id); } void cgroup_free_root(struct cgroup_root *root) { if (root) { idr_destroy(&root->cgroup_idr); kfree(root); } } static void cgroup_destroy_root(struct cgroup_root *root) { struct cgroup *cgrp = &root->cgrp; struct cgrp_cset_link *link, *tmp_link; trace_cgroup_destroy_root(root); cgroup_lock_and_drain_offline(&cgrp_dfl_root.cgrp); BUG_ON(atomic_read(&root->nr_cgrps)); BUG_ON(!list_empty(&cgrp->self.children)); /* Rebind all subsystems back to the default hierarchy */ WARN_ON(rebind_subsystems(&cgrp_dfl_root, root->subsys_mask)); /* * Release all the links from cset_links to this hierarchy's * root cgroup */ spin_lock_irq(&css_set_lock); list_for_each_entry_safe(link, tmp_link, &cgrp->cset_links, cset_link) { list_del(&link->cset_link); list_del(&link->cgrp_link); kfree(link); } spin_unlock_irq(&css_set_lock); if (!list_empty(&root->root_list)) { list_del(&root->root_list); cgroup_root_count--; } cgroup_exit_root_id(root); mutex_unlock(&cgroup_mutex); kernfs_destroy_root(root->kf_root); cgroup_free_root(root); } /* * look up cgroup associated with current task's cgroup namespace on the * specified hierarchy */ static struct cgroup * current_cgns_cgroup_from_root(struct cgroup_root *root) { struct cgroup *res = NULL; struct css_set *cset; lockdep_assert_held(&css_set_lock); rcu_read_lock(); cset = current->nsproxy->cgroup_ns->root_cset; if (cset == &init_css_set) { res = &root->cgrp; } else { struct cgrp_cset_link *link; list_for_each_entry(link, &cset->cgrp_links, cgrp_link) { struct cgroup *c = link->cgrp; if (c->root == root) { res = c; break; } } } rcu_read_unlock(); BUG_ON(!res); return res; } /* look up cgroup associated with given css_set on the specified hierarchy */ static struct cgroup *cset_cgroup_from_root(struct css_set *cset, struct cgroup_root *root) { struct cgroup *res = NULL; lockdep_assert_held(&cgroup_mutex); lockdep_assert_held(&css_set_lock); if (cset == &init_css_set) { res = &root->cgrp; } else if (root == &cgrp_dfl_root) { res = cset->dfl_cgrp; } else { struct cgrp_cset_link *link; list_for_each_entry(link, &cset->cgrp_links, cgrp_link) { struct cgroup *c = link->cgrp; if (c->root == root) { res = c; break; } } } BUG_ON(!res); return res; } /* * Return the cgroup for "task" from the given hierarchy. Must be * called with cgroup_mutex and css_set_lock held. */ struct cgroup *task_cgroup_from_root(struct task_struct *task, struct cgroup_root *root) { /* * No need to lock the task - since we hold cgroup_mutex the * task can't change groups, so the only thing that can happen * is that it exits and its css is set back to init_css_set. */ return cset_cgroup_from_root(task_css_set(task), root); } /* * A task must hold cgroup_mutex to modify cgroups. * * Any task can increment and decrement the count field without lock. * So in general, code holding cgroup_mutex can't rely on the count * field not changing. However, if the count goes to zero, then only * cgroup_attach_task() can increment it again. Because a count of zero * means that no tasks are currently attached, therefore there is no * way a task attached to that cgroup can fork (the other way to * increment the count). So code holding cgroup_mutex can safely * assume that if the count is zero, it will stay zero. Similarly, if * a task holds cgroup_mutex on a cgroup with zero count, it * knows that the cgroup won't be removed, as cgroup_rmdir() * needs that mutex. * * A cgroup can only be deleted if both its 'count' of using tasks * is zero, and its list of 'children' cgroups is empty. Since all * tasks in the system use _some_ cgroup, and since there is always at * least one task in the system (init, pid == 1), therefore, root cgroup * always has either children cgroups and/or using tasks. So we don't * need a special hack to ensure that root cgroup cannot be deleted. * * P.S. One more locking exception. RCU is used to guard the * update of a tasks cgroup pointer by cgroup_attach_task() */ static struct kernfs_syscall_ops cgroup_kf_syscall_ops; static char *cgroup_file_name(struct cgroup *cgrp, const struct cftype *cft, char *buf) { struct cgroup_subsys *ss = cft->ss; if (cft->ss && !(cft->flags & CFTYPE_NO_PREFIX) && !(cgrp->root->flags & CGRP_ROOT_NOPREFIX)) snprintf(buf, CGROUP_FILE_NAME_MAX, "%s.%s", cgroup_on_dfl(cgrp) ? ss->name : ss->legacy_name, cft->name); else strscpy(buf, cft->name, CGROUP_FILE_NAME_MAX); return buf; } /** * cgroup_file_mode - deduce file mode of a control file * @cft: the control file in question * * S_IRUGO for read, S_IWUSR for write. */ static umode_t cgroup_file_mode(const struct cftype *cft) { umode_t mode = 0; if (cft->read_u64 || cft->read_s64 || cft->seq_show) mode |= S_IRUGO; if (cft->write_u64 || cft->write_s64 || cft->write) { if (cft->flags & CFTYPE_WORLD_WRITABLE) mode |= S_IWUGO; else mode |= S_IWUSR; } return mode; } /** * cgroup_calc_subtree_ss_mask - calculate subtree_ss_mask * @subtree_control: the new subtree_control mask to consider * @this_ss_mask: available subsystems * * On the default hierarchy, a subsystem may request other subsystems to be * enabled together through its ->depends_on mask. In such cases, more * subsystems than specified in "cgroup.subtree_control" may be enabled. * * This function calculates which subsystems need to be enabled if * @subtree_control is to be applied while restricted to @this_ss_mask. */ static u16 cgroup_calc_subtree_ss_mask(u16 subtree_control, u16 this_ss_mask) { u16 cur_ss_mask = subtree_control; struct cgroup_subsys *ss; int ssid; lockdep_assert_held(&cgroup_mutex); cur_ss_mask |= cgrp_dfl_implicit_ss_mask; while (true) { u16 new_ss_mask = cur_ss_mask; do_each_subsys_mask(ss, ssid, cur_ss_mask) { new_ss_mask |= ss->depends_on; } while_each_subsys_mask(); /* * Mask out subsystems which aren't available. This can * happen only if some depended-upon subsystems were bound * to non-default hierarchies. */ new_ss_mask &= this_ss_mask; if (new_ss_mask == cur_ss_mask) break; cur_ss_mask = new_ss_mask; } return cur_ss_mask; } /** * cgroup_kn_unlock - unlocking helper for cgroup kernfs methods * @kn: the kernfs_node being serviced * * This helper undoes cgroup_kn_lock_live() and should be invoked before * the method finishes if locking succeeded. Note that once this function * returns the cgroup returned by cgroup_kn_lock_live() may become * inaccessible any time. If the caller intends to continue to access the * cgroup, it should pin it before invoking this function. */ void cgroup_kn_unlock(struct kernfs_node *kn) { struct cgroup *cgrp; if (kernfs_type(kn) == KERNFS_DIR) cgrp = kn->priv; else cgrp = kn->parent->priv; mutex_unlock(&cgroup_mutex); kernfs_unbreak_active_protection(kn); cgroup_put(cgrp); } /** * cgroup_kn_lock_live - locking helper for cgroup kernfs methods * @kn: the kernfs_node being serviced * @drain_offline: perform offline draining on the cgroup * * This helper is to be used by a cgroup kernfs method currently servicing * @kn. It breaks the active protection, performs cgroup locking and * verifies that the associated cgroup is alive. Returns the cgroup if * alive; otherwise, %NULL. A successful return should be undone by a * matching cgroup_kn_unlock() invocation. If @drain_offline is %true, the * cgroup is drained of offlining csses before return. * * Any cgroup kernfs method implementation which requires locking the * associated cgroup should use this helper. It avoids nesting cgroup * locking under kernfs active protection and allows all kernfs operations * including self-removal. */ struct cgroup *cgroup_kn_lock_live(struct kernfs_node *kn, bool drain_offline) { struct cgroup *cgrp; if (kernfs_type(kn) == KERNFS_DIR) cgrp = kn->priv; else cgrp = kn->parent->priv; /* * We're gonna grab cgroup_mutex which nests outside kernfs * active_ref. cgroup liveliness check alone provides enough * protection against removal. Ensure @cgrp stays accessible and * break the active_ref protection. */ if (!cgroup_tryget(cgrp)) return NULL; kernfs_break_active_protection(kn); if (drain_offline) cgroup_lock_and_drain_offline(cgrp); else mutex_lock(&cgroup_mutex); if (!cgroup_is_dead(cgrp)) return cgrp; cgroup_kn_unlock(kn); return NULL; } static void cgroup_rm_file(struct cgroup *cgrp, const struct cftype *cft) { char name[CGROUP_FILE_NAME_MAX]; lockdep_assert_held(&cgroup_mutex); if (cft->file_offset) { struct cgroup_subsys_state *css = cgroup_css(cgrp, cft->ss); struct cgroup_file *cfile = (void *)css + cft->file_offset; spin_lock_irq(&cgroup_file_kn_lock); cfile->kn = NULL; spin_unlock_irq(&cgroup_file_kn_lock); del_timer_sync(&cfile->notify_timer); } kernfs_remove_by_name(cgrp->kn, cgroup_file_name(cgrp, cft, name)); } /** * css_clear_dir - remove subsys files in a cgroup directory * @css: taget css */ static void css_clear_dir(struct cgroup_subsys_state *css) { struct cgroup *cgrp = css->cgroup; struct cftype *cfts; if (!(css->flags & CSS_VISIBLE)) return; css->flags &= ~CSS_VISIBLE; if (!css->ss) { if (cgroup_on_dfl(cgrp)) cfts = cgroup_base_files; else cfts = cgroup1_base_files; cgroup_addrm_files(css, cgrp, cfts, false); } else { list_for_each_entry(cfts, &css->ss->cfts, node) cgroup_addrm_files(css, cgrp, cfts, false); } } /** * css_populate_dir - create subsys files in a cgroup directory * @css: target css * * On failure, no file is added. */ static int css_populate_dir(struct cgroup_subsys_state *css) { struct cgroup *cgrp = css->cgroup; struct cftype *cfts, *failed_cfts; int ret; if ((css->flags & CSS_VISIBLE) || !cgrp->kn) return 0; if (!css->ss) { if (cgroup_on_dfl(cgrp)) cfts = cgroup_base_files; else cfts = cgroup1_base_files; ret = cgroup_addrm_files(&cgrp->self, cgrp, cfts, true); if (ret < 0) return ret; } else { list_for_each_entry(cfts, &css->ss->cfts, node) { ret = cgroup_addrm_files(css, cgrp, cfts, true); if (ret < 0) { failed_cfts = cfts; goto err; } } } css->flags |= CSS_VISIBLE; return 0; err: list_for_each_entry(cfts, &css->ss->cfts, node) { if (cfts == failed_cfts) break; cgroup_addrm_files(css, cgrp, cfts, false); } return ret; } int rebind_subsystems(struct cgroup_root *dst_root, u16 ss_mask) { struct cgroup *dcgrp = &dst_root->cgrp; struct cgroup_subsys *ss; int ssid, i, ret; lockdep_assert_held(&cgroup_mutex); do_each_subsys_mask(ss, ssid, ss_mask) { /* * If @ss has non-root csses attached to it, can't move. * If @ss is an implicit controller, it is exempt from this * rule and can be stolen. */ if (css_next_child(NULL, cgroup_css(&ss->root->cgrp, ss)) && !ss->implicit_on_dfl) return -EBUSY; /* can't move between two non-dummy roots either */ if (ss->root != &cgrp_dfl_root && dst_root != &cgrp_dfl_root) return -EBUSY; } while_each_subsys_mask(); do_each_subsys_mask(ss, ssid, ss_mask) { struct cgroup_root *src_root = ss->root; struct cgroup *scgrp = &src_root->cgrp; struct cgroup_subsys_state *css = cgroup_css(scgrp, ss); struct css_set *cset; WARN_ON(!css || cgroup_css(dcgrp, ss)); /* disable from the source */ src_root->subsys_mask &= ~(1 << ssid); WARN_ON(cgroup_apply_control(scgrp)); cgroup_finalize_control(scgrp, 0); /* rebind */ RCU_INIT_POINTER(scgrp->subsys[ssid], NULL); rcu_assign_pointer(dcgrp->subsys[ssid], css); ss->root = dst_root; css->cgroup = dcgrp; spin_lock_irq(&css_set_lock); hash_for_each(css_set_table, i, cset, hlist) list_move_tail(&cset->e_cset_node[ss->id], &dcgrp->e_csets[ss->id]); spin_unlock_irq(&css_set_lock); /* default hierarchy doesn't enable controllers by default */ dst_root->subsys_mask |= 1 << ssid; if (dst_root == &cgrp_dfl_root) { static_branch_enable(cgroup_subsys_on_dfl_key[ssid]); } else { dcgrp->subtree_control |= 1 << ssid; static_branch_disable(cgroup_subsys_on_dfl_key[ssid]); } ret = cgroup_apply_control(dcgrp); if (ret) pr_warn("partial failure to rebind %s controller (err=%d)\n", ss->name, ret); if (ss->bind) ss->bind(css); } while_each_subsys_mask(); kernfs_activate(dcgrp->kn); return 0; } int cgroup_show_path(struct seq_file *sf, struct kernfs_node *kf_node, struct kernfs_root *kf_root) { int len = 0; char *buf = NULL; struct cgroup_root *kf_cgroot = cgroup_root_from_kf(kf_root); struct cgroup *ns_cgroup; buf = kmalloc(PATH_MAX, GFP_KERNEL); if (!buf) return -ENOMEM; spin_lock_irq(&css_set_lock); ns_cgroup = current_cgns_cgroup_from_root(kf_cgroot); len = kernfs_path_from_node(kf_node, ns_cgroup->kn, buf, PATH_MAX); spin_unlock_irq(&css_set_lock); if (len >= PATH_MAX) len = -ERANGE; else if (len > 0) { seq_escape(sf, buf, " \t\n\\"); len = 0; } kfree(buf); return len; } static int parse_cgroup_root_flags(char *data, unsigned int *root_flags) { char *token; *root_flags = 0; if (!data) return 0; while ((token = strsep(&data, ",")) != NULL) { if (!strcmp(token, "nsdelegate")) { *root_flags |= CGRP_ROOT_NS_DELEGATE; continue; } pr_err("cgroup2: unknown option \"%s\"\n", token); return -EINVAL; } return 0; } static void apply_cgroup_root_flags(unsigned int root_flags) { if (current->nsproxy->cgroup_ns == &init_cgroup_ns) { if (root_flags & CGRP_ROOT_NS_DELEGATE) cgrp_dfl_root.flags |= CGRP_ROOT_NS_DELEGATE; else cgrp_dfl_root.flags &= ~CGRP_ROOT_NS_DELEGATE; } } static int cgroup_show_options(struct seq_file *seq, struct kernfs_root *kf_root) { if (cgrp_dfl_root.flags & CGRP_ROOT_NS_DELEGATE) seq_puts(seq, ",nsdelegate"); return 0; } static int cgroup_remount(struct kernfs_root *kf_root, int *flags, char *data) { unsigned int root_flags; int ret; ret = parse_cgroup_root_flags(data, &root_flags); if (ret) return ret; apply_cgroup_root_flags(root_flags); return 0; } /* * To reduce the fork() overhead for systems that are not actually using * their cgroups capability, we don't maintain the lists running through * each css_set to its tasks until we see the list actually used - in other * words after the first mount. */ static bool use_task_css_set_links __read_mostly; static void cgroup_enable_task_cg_lists(void) { struct task_struct *p, *g; /* * We need tasklist_lock because RCU is not safe against * while_each_thread(). Besides, a forking task that has passed * cgroup_post_fork() without seeing use_task_css_set_links = 1 * is not guaranteed to have its child immediately visible in the * tasklist if we walk through it with RCU. */ read_lock(&tasklist_lock); spin_lock_irq(&css_set_lock); if (use_task_css_set_links) goto out_unlock; use_task_css_set_links = true; do_each_thread(g, p) { WARN_ON_ONCE(!list_empty(&p->cg_list) || task_css_set(p) != &init_css_set); /* * We should check if the process is exiting, otherwise * it will race with cgroup_exit() in that the list * entry won't be deleted though the process has exited. * Do it while holding siglock so that we don't end up * racing against cgroup_exit(). * * Interrupts were already disabled while acquiring * the css_set_lock, so we do not need to disable it * again when acquiring the sighand->siglock here. */ spin_lock(&p->sighand->siglock); if (!(p->flags & PF_EXITING)) { struct css_set *cset = task_css_set(p); if (!css_set_populated(cset)) css_set_update_populated(cset, true); list_add_tail(&p->cg_list, &cset->tasks); get_css_set(cset); cset->nr_tasks++; } spin_unlock(&p->sighand->siglock); } while_each_thread(g, p); out_unlock: spin_unlock_irq(&css_set_lock); read_unlock(&tasklist_lock); } static void init_cgroup_housekeeping(struct cgroup *cgrp) { struct cgroup_subsys *ss; int ssid; INIT_LIST_HEAD(&cgrp->self.sibling); INIT_LIST_HEAD(&cgrp->self.children); INIT_LIST_HEAD(&cgrp->cset_links); INIT_LIST_HEAD(&cgrp->pidlists); mutex_init(&cgrp->pidlist_mutex); cgrp->self.cgroup = cgrp; cgrp->self.flags |= CSS_ONLINE; cgrp->dom_cgrp = cgrp; cgrp->max_descendants = INT_MAX; cgrp->max_depth = INT_MAX; INIT_LIST_HEAD(&cgrp->rstat_css_list); prev_cputime_init(&cgrp->prev_cputime); for_each_subsys(ss, ssid) INIT_LIST_HEAD(&cgrp->e_csets[ssid]); init_waitqueue_head(&cgrp->offline_waitq); INIT_WORK(&cgrp->release_agent_work, cgroup1_release_agent); } void init_cgroup_root(struct cgroup_root *root, struct cgroup_sb_opts *opts) { struct cgroup *cgrp = &root->cgrp; INIT_LIST_HEAD(&root->root_list); atomic_set(&root->nr_cgrps, 1); cgrp->root = root; init_cgroup_housekeeping(cgrp); idr_init(&root->cgroup_idr); root->flags = opts->flags; if (opts->release_agent) strscpy(root->release_agent_path, opts->release_agent, PATH_MAX); if (opts->name) strscpy(root->name, opts->name, MAX_CGROUP_ROOT_NAMELEN); if (opts->cpuset_clone_children) set_bit(CGRP_CPUSET_CLONE_CHILDREN, &root->cgrp.flags); } int cgroup_setup_root(struct cgroup_root *root, u16 ss_mask, int ref_flags) { LIST_HEAD(tmp_links); struct cgroup *root_cgrp = &root->cgrp; struct kernfs_syscall_ops *kf_sops; struct css_set *cset; int i, ret; lockdep_assert_held(&cgroup_mutex); ret = cgroup_idr_alloc(&root->cgroup_idr, root_cgrp, 1, 2, GFP_KERNEL); if (ret < 0) goto out; root_cgrp->id = ret; root_cgrp->ancestor_ids[0] = ret; ret = percpu_ref_init(&root_cgrp->self.refcnt, css_release, ref_flags, GFP_KERNEL); if (ret) goto out; /* * We're accessing css_set_count without locking css_set_lock here, * but that's OK - it can only be increased by someone holding * cgroup_lock, and that's us. Later rebinding may disable * controllers on the default hierarchy and thus create new csets, * which can't be more than the existing ones. Allocate 2x. */ ret = allocate_cgrp_cset_links(2 * css_set_count, &tmp_links); if (ret) goto cancel_ref; ret = cgroup_init_root_id(root); if (ret) goto cancel_ref; kf_sops = root == &cgrp_dfl_root ? &cgroup_kf_syscall_ops : &cgroup1_kf_syscall_ops; root->kf_root = kernfs_create_root(kf_sops, KERNFS_ROOT_CREATE_DEACTIVATED | KERNFS_ROOT_SUPPORT_EXPORTOP, root_cgrp); if (IS_ERR(root->kf_root)) { ret = PTR_ERR(root->kf_root); goto exit_root_id; } root_cgrp->kn = root->kf_root->kn; ret = css_populate_dir(&root_cgrp->self); if (ret) goto destroy_root; ret = rebind_subsystems(root, ss_mask); if (ret) goto destroy_root; ret = cgroup_bpf_inherit(root_cgrp); WARN_ON_ONCE(ret); trace_cgroup_setup_root(root); /* * There must be no failure case after here, since rebinding takes * care of subsystems' refcounts, which are explicitly dropped in * the failure exit path. */ list_add(&root->root_list, &cgroup_roots); cgroup_root_count++; /* * Link the root cgroup in this hierarchy into all the css_set * objects. */ spin_lock_irq(&css_set_lock); hash_for_each(css_set_table, i, cset, hlist) { link_css_set(&tmp_links, cset, root_cgrp); if (css_set_populated(cset)) cgroup_update_populated(root_cgrp, true); } spin_unlock_irq(&css_set_lock); BUG_ON(!list_empty(&root_cgrp->self.children)); BUG_ON(atomic_read(&root->nr_cgrps) != 1); kernfs_activate(root_cgrp->kn); ret = 0; goto out; destroy_root: kernfs_destroy_root(root->kf_root); root->kf_root = NULL; exit_root_id: cgroup_exit_root_id(root); cancel_ref: percpu_ref_exit(&root_cgrp->self.refcnt); out: free_cgrp_cset_links(&tmp_links); return ret; } struct dentry *cgroup_do_mount(struct file_system_type *fs_type, int flags, struct cgroup_root *root, unsigned long magic, struct cgroup_namespace *ns) { struct dentry *dentry; bool new_sb; dentry = kernfs_mount(fs_type, flags, root->kf_root, magic, &new_sb); /* * In non-init cgroup namespace, instead of root cgroup's dentry, * we return the dentry corresponding to the cgroupns->root_cgrp. */ if (!IS_ERR(dentry) && ns != &init_cgroup_ns) { struct dentry *nsdentry; struct cgroup *cgrp; mutex_lock(&cgroup_mutex); spin_lock_irq(&css_set_lock); cgrp = cset_cgroup_from_root(ns->root_cset, root); spin_unlock_irq(&css_set_lock); mutex_unlock(&cgroup_mutex); nsdentry = kernfs_node_dentry(cgrp->kn, dentry->d_sb); dput(dentry); dentry = nsdentry; } if (IS_ERR(dentry) || !new_sb) cgroup_put(&root->cgrp); return dentry; } static struct dentry *cgroup_mount(struct file_system_type *fs_type, int flags, const char *unused_dev_name, void *data) { struct cgroup_namespace *ns = current->nsproxy->cgroup_ns; struct dentry *dentry; int ret; get_cgroup_ns(ns); /* Check if the caller has permission to mount. */ if (!ns_capable(ns->user_ns, CAP_SYS_ADMIN)) { put_cgroup_ns(ns); return ERR_PTR(-EPERM); } /* * The first time anyone tries to mount a cgroup, enable the list * linking each css_set to its tasks and fix up all existing tasks. */ if (!use_task_css_set_links) cgroup_enable_task_cg_lists(); if (fs_type == &cgroup2_fs_type) { unsigned int root_flags; ret = parse_cgroup_root_flags(data, &root_flags); if (ret) { put_cgroup_ns(ns); return ERR_PTR(ret); } cgrp_dfl_visible = true; cgroup_get_live(&cgrp_dfl_root.cgrp); dentry = cgroup_do_mount(&cgroup2_fs_type, flags, &cgrp_dfl_root, CGROUP2_SUPER_MAGIC, ns); if (!IS_ERR(dentry)) apply_cgroup_root_flags(root_flags); } else { dentry = cgroup1_mount(&cgroup_fs_type, flags, data, CGROUP_SUPER_MAGIC, ns); } put_cgroup_ns(ns); return dentry; } static void cgroup_kill_sb(struct super_block *sb) { struct kernfs_root *kf_root = kernfs_root_from_sb(sb); struct cgroup_root *root = cgroup_root_from_kf(kf_root); /* * If @root doesn't have any mounts or children, start killing it. * This prevents new mounts by disabling percpu_ref_tryget_live(). * cgroup_mount() may wait for @root's release. * * And don't kill the default root. */ if (!list_empty(&root->cgrp.self.children) || root == &cgrp_dfl_root) cgroup_put(&root->cgrp); else percpu_ref_kill(&root->cgrp.self.refcnt); kernfs_kill_sb(sb); } struct file_system_type cgroup_fs_type = { .name = "cgroup", .mount = cgroup_mount, .kill_sb = cgroup_kill_sb, .fs_flags = FS_USERNS_MOUNT, }; static struct file_system_type cgroup2_fs_type = { .name = "cgroup2", .mount = cgroup_mount, .kill_sb = cgroup_kill_sb, .fs_flags = FS_USERNS_MOUNT, }; int cgroup_path_ns_locked(struct cgroup *cgrp, char *buf, size_t buflen, struct cgroup_namespace *ns) { struct cgroup *root = cset_cgroup_from_root(ns->root_cset, cgrp->root); return kernfs_path_from_node(cgrp->kn, root->kn, buf, buflen); } int cgroup_path_ns(struct cgroup *cgrp, char *buf, size_t buflen, struct cgroup_namespace *ns) { int ret; mutex_lock(&cgroup_mutex); spin_lock_irq(&css_set_lock); ret = cgroup_path_ns_locked(cgrp, buf, buflen, ns); spin_unlock_irq(&css_set_lock); mutex_unlock(&cgroup_mutex); return ret; } EXPORT_SYMBOL_GPL(cgroup_path_ns); /** * task_cgroup_path - cgroup path of a task in the first cgroup hierarchy * @task: target task * @buf: the buffer to write the path into * @buflen: the length of the buffer * * Determine @task's cgroup on the first (the one with the lowest non-zero * hierarchy_id) cgroup hierarchy and copy its path into @buf. This * function grabs cgroup_mutex and shouldn't be used inside locks used by * cgroup controller callbacks. * * Return value is the same as kernfs_path(). */ int task_cgroup_path(struct task_struct *task, char *buf, size_t buflen) { struct cgroup_root *root; struct cgroup *cgrp; int hierarchy_id = 1; int ret; mutex_lock(&cgroup_mutex); spin_lock_irq(&css_set_lock); root = idr_get_next(&cgroup_hierarchy_idr, &hierarchy_id); if (root) { cgrp = task_cgroup_from_root(task, root); ret = cgroup_path_ns_locked(cgrp, buf, buflen, &init_cgroup_ns); } else { /* if no hierarchy exists, everyone is in "/" */ ret = strlcpy(buf, "/", buflen); } spin_unlock_irq(&css_set_lock); mutex_unlock(&cgroup_mutex); return ret; } EXPORT_SYMBOL_GPL(task_cgroup_path); /** * cgroup_migrate_add_task - add a migration target task to a migration context * @task: target task * @mgctx: target migration context * * Add @task, which is a migration target, to @mgctx->tset. This function * becomes noop if @task doesn't need to be migrated. @task's css_set * should have been added as a migration source and @task->cg_list will be * moved from the css_set's tasks list to mg_tasks one. */ static void cgroup_migrate_add_task(struct task_struct *task, struct cgroup_mgctx *mgctx) { struct css_set *cset; lockdep_assert_held(&css_set_lock); /* @task either already exited or can't exit until the end */ if (task->flags & PF_EXITING) return; /* leave @task alone if post_fork() hasn't linked it yet */ if (list_empty(&task->cg_list)) return; cset = task_css_set(task); if (!cset->mg_src_cgrp) return; mgctx->tset.nr_tasks++; list_move_tail(&task->cg_list, &cset->mg_tasks); if (list_empty(&cset->mg_node)) list_add_tail(&cset->mg_node, &mgctx->tset.src_csets); if (list_empty(&cset->mg_dst_cset->mg_node)) list_add_tail(&cset->mg_dst_cset->mg_node, &mgctx->tset.dst_csets); } /** * cgroup_taskset_first - reset taskset and return the first task * @tset: taskset of interest * @dst_cssp: output variable for the destination css * * @tset iteration is initialized and the first task is returned. */ struct task_struct *cgroup_taskset_first(struct cgroup_taskset *tset, struct cgroup_subsys_state **dst_cssp) { tset->cur_cset = list_first_entry(tset->csets, struct css_set, mg_node); tset->cur_task = NULL; return cgroup_taskset_next(tset, dst_cssp); } /** * cgroup_taskset_next - iterate to the next task in taskset * @tset: taskset of interest * @dst_cssp: output variable for the destination css * * Return the next task in @tset. Iteration must have been initialized * with cgroup_taskset_first(). */ struct task_struct *cgroup_taskset_next(struct cgroup_taskset *tset, struct cgroup_subsys_state **dst_cssp) { struct css_set *cset = tset->cur_cset; struct task_struct *task = tset->cur_task; while (&cset->mg_node != tset->csets) { if (!task) task = list_first_entry(&cset->mg_tasks, struct task_struct, cg_list); else task = list_next_entry(task, cg_list); if (&task->cg_list != &cset->mg_tasks) { tset->cur_cset = cset; tset->cur_task = task; /* * This function may be called both before and * after cgroup_taskset_migrate(). The two cases * can be distinguished by looking at whether @cset * has its ->mg_dst_cset set. */ if (cset->mg_dst_cset) *dst_cssp = cset->mg_dst_cset->subsys[tset->ssid]; else *dst_cssp = cset->subsys[tset->ssid]; return task; } cset = list_next_entry(cset, mg_node); task = NULL; } return NULL; } /** * cgroup_taskset_migrate - migrate a taskset * @mgctx: migration context * * Migrate tasks in @mgctx as setup by migration preparation functions. * This function fails iff one of the ->can_attach callbacks fails and * guarantees that either all or none of the tasks in @mgctx are migrated. * @mgctx is consumed regardless of success. */ static int cgroup_migrate_execute(struct cgroup_mgctx *mgctx) { struct cgroup_taskset *tset = &mgctx->tset; struct cgroup_subsys *ss; struct task_struct *task, *tmp_task; struct css_set *cset, *tmp_cset; int ssid, failed_ssid, ret; /* check that we can legitimately attach to the cgroup */ if (tset->nr_tasks) { do_each_subsys_mask(ss, ssid, mgctx->ss_mask) { if (ss->can_attach) { tset->ssid = ssid; ret = ss->can_attach(tset); if (ret) { failed_ssid = ssid; goto out_cancel_attach; } } } while_each_subsys_mask(); } /* * Now that we're guaranteed success, proceed to move all tasks to * the new cgroup. There are no failure cases after here, so this * is the commit point. */ spin_lock_irq(&css_set_lock); list_for_each_entry(cset, &tset->src_csets, mg_node) { list_for_each_entry_safe(task, tmp_task, &cset->mg_tasks, cg_list) { struct css_set *from_cset = task_css_set(task); struct css_set *to_cset = cset->mg_dst_cset; get_css_set(to_cset); to_cset->nr_tasks++; css_set_move_task(task, from_cset, to_cset, true); put_css_set_locked(from_cset); from_cset->nr_tasks--; } } spin_unlock_irq(&css_set_lock); /* * Migration is committed, all target tasks are now on dst_csets. * Nothing is sensitive to fork() after this point. Notify * controllers that migration is complete. */ tset->csets = &tset->dst_csets; if (tset->nr_tasks) { do_each_subsys_mask(ss, ssid, mgctx->ss_mask) { if (ss->attach) { tset->ssid = ssid; ss->attach(tset); }