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-rw-r--r--drivers/gpu/drm/vc4/vc4_bo.c16
-rw-r--r--drivers/gpu/drm/vc4/vc4_drv.h13
-rw-r--r--drivers/gpu/drm/vc4/vc4_gem.c65
-rw-r--r--drivers/gpu/drm/vc4/vc4_irq.c2
-rw-r--r--drivers/gpu/drm/vc4/vc4_render_cl.c22
-rw-r--r--drivers/gpu/drm/vc4/vc4_v3d.c48
-rw-r--r--drivers/gpu/drm/vc4/vc4_validate.c4
7 files changed, 118 insertions, 52 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c
index 18dfe3ec9a62..22278bcfc60e 100644
--- a/drivers/gpu/drm/vc4/vc4_bo.c
+++ b/drivers/gpu/drm/vc4/vc4_bo.c
@@ -215,7 +215,7 @@ struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size,
215 struct drm_gem_cma_object *cma_obj; 215 struct drm_gem_cma_object *cma_obj;
216 216
217 if (size == 0) 217 if (size == 0)
218 return NULL; 218 return ERR_PTR(-EINVAL);
219 219
220 /* First, try to get a vc4_bo from the kernel BO cache. */ 220 /* First, try to get a vc4_bo from the kernel BO cache. */
221 if (from_cache) { 221 if (from_cache) {
@@ -237,7 +237,7 @@ struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size,
237 if (IS_ERR(cma_obj)) { 237 if (IS_ERR(cma_obj)) {
238 DRM_ERROR("Failed to allocate from CMA:\n"); 238 DRM_ERROR("Failed to allocate from CMA:\n");
239 vc4_bo_stats_dump(vc4); 239 vc4_bo_stats_dump(vc4);
240 return NULL; 240 return ERR_PTR(-ENOMEM);
241 } 241 }
242 } 242 }
243 243
@@ -259,8 +259,8 @@ int vc4_dumb_create(struct drm_file *file_priv,
259 args->size = args->pitch * args->height; 259 args->size = args->pitch * args->height;
260 260
261 bo = vc4_bo_create(dev, args->size, false); 261 bo = vc4_bo_create(dev, args->size, false);
262 if (!bo) 262 if (IS_ERR(bo))
263 return -ENOMEM; 263 return PTR_ERR(bo);
264 264
265 ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle); 265 ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
266 drm_gem_object_unreference_unlocked(&bo->base.base); 266 drm_gem_object_unreference_unlocked(&bo->base.base);
@@ -443,8 +443,8 @@ int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
443 * get zeroed, and that might leak data between users. 443 * get zeroed, and that might leak data between users.
444 */ 444 */
445 bo = vc4_bo_create(dev, args->size, false); 445 bo = vc4_bo_create(dev, args->size, false);
446 if (!bo) 446 if (IS_ERR(bo))
447 return -ENOMEM; 447 return PTR_ERR(bo);
448 448
449 ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle); 449 ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
450 drm_gem_object_unreference_unlocked(&bo->base.base); 450 drm_gem_object_unreference_unlocked(&bo->base.base);
@@ -496,8 +496,8 @@ vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
496 } 496 }
497 497
498 bo = vc4_bo_create(dev, args->size, true); 498 bo = vc4_bo_create(dev, args->size, true);
499 if (!bo) 499 if (IS_ERR(bo))
500 return -ENOMEM; 500 return PTR_ERR(bo);
501 501
502 ret = copy_from_user(bo->base.vaddr, 502 ret = copy_from_user(bo->base.vaddr,
503 (void __user *)(uintptr_t)args->data, 503 (void __user *)(uintptr_t)args->data,
diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
index 080865ec2bae..51a63330d4f8 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.h
+++ b/drivers/gpu/drm/vc4/vc4_drv.h
@@ -91,8 +91,12 @@ struct vc4_dev {
91 struct vc4_bo *overflow_mem; 91 struct vc4_bo *overflow_mem;
92 struct work_struct overflow_mem_work; 92 struct work_struct overflow_mem_work;
93 93
94 int power_refcount;
95
96 /* Mutex controlling the power refcount. */
97 struct mutex power_lock;
98
94 struct { 99 struct {
95 uint32_t last_ct0ca, last_ct1ca;
96 struct timer_list timer; 100 struct timer_list timer;
97 struct work_struct reset_work; 101 struct work_struct reset_work;
98 } hangcheck; 102 } hangcheck;
@@ -142,6 +146,7 @@ struct vc4_seqno_cb {
142}; 146};
143 147
144struct vc4_v3d { 148struct vc4_v3d {
149 struct vc4_dev *vc4;
145 struct platform_device *pdev; 150 struct platform_device *pdev;
146 void __iomem *regs; 151 void __iomem *regs;
147}; 152};
@@ -192,6 +197,11 @@ struct vc4_exec_info {
192 /* Sequence number for this bin/render job. */ 197 /* Sequence number for this bin/render job. */
193 uint64_t seqno; 198 uint64_t seqno;
194 199
200 /* Last current addresses the hardware was processing when the
201 * hangcheck timer checked on us.
202 */
203 uint32_t last_ct0ca, last_ct1ca;
204
195 /* Kernel-space copy of the ioctl arguments */ 205 /* Kernel-space copy of the ioctl arguments */
196 struct drm_vc4_submit_cl *args; 206 struct drm_vc4_submit_cl *args;
197 207
@@ -434,7 +444,6 @@ void vc4_plane_async_set_fb(struct drm_plane *plane,
434extern struct platform_driver vc4_v3d_driver; 444extern struct platform_driver vc4_v3d_driver;
435int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused); 445int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused);
436int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused); 446int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused);
437int vc4_v3d_set_power(struct vc4_dev *vc4, bool on);
438 447
439/* vc4_validate.c */ 448/* vc4_validate.c */
440int 449int
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index 48ce30a6f4b5..202aa1544acc 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -23,6 +23,7 @@
23 23
24#include <linux/module.h> 24#include <linux/module.h>
25#include <linux/platform_device.h> 25#include <linux/platform_device.h>
26#include <linux/pm_runtime.h>
26#include <linux/device.h> 27#include <linux/device.h>
27#include <linux/io.h> 28#include <linux/io.h>
28 29
@@ -228,8 +229,16 @@ vc4_reset(struct drm_device *dev)
228 struct vc4_dev *vc4 = to_vc4_dev(dev); 229 struct vc4_dev *vc4 = to_vc4_dev(dev);
229 230
230 DRM_INFO("Resetting GPU.\n"); 231 DRM_INFO("Resetting GPU.\n");
231 vc4_v3d_set_power(vc4, false); 232
232 vc4_v3d_set_power(vc4, true); 233 mutex_lock(&vc4->power_lock);
234 if (vc4->power_refcount) {
235 /* Power the device off and back on the by dropping the
236 * reference on runtime PM.
237 */
238 pm_runtime_put_sync_suspend(&vc4->v3d->pdev->dev);
239 pm_runtime_get_sync(&vc4->v3d->pdev->dev);
240 }
241 mutex_unlock(&vc4->power_lock);
233 242
234 vc4_irq_reset(dev); 243 vc4_irq_reset(dev);
235 244
@@ -257,10 +266,17 @@ vc4_hangcheck_elapsed(unsigned long data)
257 struct drm_device *dev = (struct drm_device *)data; 266 struct drm_device *dev = (struct drm_device *)data;
258 struct vc4_dev *vc4 = to_vc4_dev(dev); 267 struct vc4_dev *vc4 = to_vc4_dev(dev);
259 uint32_t ct0ca, ct1ca; 268 uint32_t ct0ca, ct1ca;
269 unsigned long irqflags;
270 struct vc4_exec_info *exec;
271
272 spin_lock_irqsave(&vc4->job_lock, irqflags);
273 exec = vc4_first_job(vc4);
260 274
261 /* If idle, we can stop watching for hangs. */ 275 /* If idle, we can stop watching for hangs. */
262 if (list_empty(&vc4->job_list)) 276 if (!exec) {
277 spin_unlock_irqrestore(&vc4->job_lock, irqflags);
263 return; 278 return;
279 }
264 280
265 ct0ca = V3D_READ(V3D_CTNCA(0)); 281 ct0ca = V3D_READ(V3D_CTNCA(0));
266 ct1ca = V3D_READ(V3D_CTNCA(1)); 282 ct1ca = V3D_READ(V3D_CTNCA(1));
@@ -268,14 +284,16 @@ vc4_hangcheck_elapsed(unsigned long data)
268 /* If we've made any progress in execution, rearm the timer 284 /* If we've made any progress in execution, rearm the timer
269 * and wait. 285 * and wait.
270 */ 286 */
271 if (ct0ca != vc4->hangcheck.last_ct0ca || 287 if (ct0ca != exec->last_ct0ca || ct1ca != exec->last_ct1ca) {
272 ct1ca != vc4->hangcheck.last_ct1ca) { 288 exec->last_ct0ca = ct0ca;
273 vc4->hangcheck.last_ct0ca = ct0ca; 289 exec->last_ct1ca = ct1ca;
274 vc4->hangcheck.last_ct1ca = ct1ca; 290 spin_unlock_irqrestore(&vc4->job_lock, irqflags);
275 vc4_queue_hangcheck(dev); 291 vc4_queue_hangcheck(dev);
276 return; 292 return;
277 } 293 }
278 294
295 spin_unlock_irqrestore(&vc4->job_lock, irqflags);
296
279 /* We've gone too long with no progress, reset. This has to 297 /* We've gone too long with no progress, reset. This has to
280 * be done from a work struct, since resetting can sleep and 298 * be done from a work struct, since resetting can sleep and
281 * this timer hook isn't allowed to. 299 * this timer hook isn't allowed to.
@@ -340,12 +358,7 @@ vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno, uint64_t timeout_ns,
340 finish_wait(&vc4->job_wait_queue, &wait); 358 finish_wait(&vc4->job_wait_queue, &wait);
341 trace_vc4_wait_for_seqno_end(dev, seqno); 359 trace_vc4_wait_for_seqno_end(dev, seqno);
342 360
343 if (ret && ret != -ERESTARTSYS) { 361 return ret;
344 DRM_ERROR("timeout waiting for render thread idle\n");
345 return ret;
346 }
347
348 return 0;
349} 362}
350 363
351static void 364static void
@@ -578,9 +591,9 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
578 } 591 }
579 592
580 bo = vc4_bo_create(dev, exec_size, true); 593 bo = vc4_bo_create(dev, exec_size, true);
581 if (!bo) { 594 if (IS_ERR(bo)) {
582 DRM_ERROR("Couldn't allocate BO for binning\n"); 595 DRM_ERROR("Couldn't allocate BO for binning\n");
583 ret = -ENOMEM; 596 ret = PTR_ERR(bo);
584 goto fail; 597 goto fail;
585 } 598 }
586 exec->exec_bo = &bo->base; 599 exec->exec_bo = &bo->base;
@@ -617,6 +630,7 @@ fail:
617static void 630static void
618vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec) 631vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec)
619{ 632{
633 struct vc4_dev *vc4 = to_vc4_dev(dev);
620 unsigned i; 634 unsigned i;
621 635
622 /* Need the struct lock for drm_gem_object_unreference(). */ 636 /* Need the struct lock for drm_gem_object_unreference(). */
@@ -635,6 +649,11 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec)
635 } 649 }
636 mutex_unlock(&dev->struct_mutex); 650 mutex_unlock(&dev->struct_mutex);
637 651
652 mutex_lock(&vc4->power_lock);
653 if (--vc4->power_refcount == 0)
654 pm_runtime_put(&vc4->v3d->pdev->dev);
655 mutex_unlock(&vc4->power_lock);
656
638 kfree(exec); 657 kfree(exec);
639} 658}
640 659
@@ -746,6 +765,9 @@ vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
746 struct drm_gem_object *gem_obj; 765 struct drm_gem_object *gem_obj;
747 struct vc4_bo *bo; 766 struct vc4_bo *bo;
748 767
768 if (args->pad != 0)
769 return -EINVAL;
770
749 gem_obj = drm_gem_object_lookup(dev, file_priv, args->handle); 771 gem_obj = drm_gem_object_lookup(dev, file_priv, args->handle);
750 if (!gem_obj) { 772 if (!gem_obj) {
751 DRM_ERROR("Failed to look up GEM BO %d\n", args->handle); 773 DRM_ERROR("Failed to look up GEM BO %d\n", args->handle);
@@ -772,7 +794,7 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
772 struct vc4_dev *vc4 = to_vc4_dev(dev); 794 struct vc4_dev *vc4 = to_vc4_dev(dev);
773 struct drm_vc4_submit_cl *args = data; 795 struct drm_vc4_submit_cl *args = data;
774 struct vc4_exec_info *exec; 796 struct vc4_exec_info *exec;
775 int ret; 797 int ret = 0;
776 798
777 if ((args->flags & ~VC4_SUBMIT_CL_USE_CLEAR_COLOR) != 0) { 799 if ((args->flags & ~VC4_SUBMIT_CL_USE_CLEAR_COLOR) != 0) {
778 DRM_ERROR("Unknown flags: 0x%02x\n", args->flags); 800 DRM_ERROR("Unknown flags: 0x%02x\n", args->flags);
@@ -785,6 +807,15 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
785 return -ENOMEM; 807 return -ENOMEM;
786 } 808 }
787 809
810 mutex_lock(&vc4->power_lock);
811 if (vc4->power_refcount++ == 0)
812 ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev);
813 mutex_unlock(&vc4->power_lock);
814 if (ret < 0) {
815 kfree(exec);
816 return ret;
817 }
818
788 exec->args = args; 819 exec->args = args;
789 INIT_LIST_HEAD(&exec->unref_list); 820 INIT_LIST_HEAD(&exec->unref_list);
790 821
@@ -839,6 +870,8 @@ vc4_gem_init(struct drm_device *dev)
839 (unsigned long)dev); 870 (unsigned long)dev);
840 871
841 INIT_WORK(&vc4->job_done_work, vc4_job_done_work); 872 INIT_WORK(&vc4->job_done_work, vc4_job_done_work);
873
874 mutex_init(&vc4->power_lock);
842} 875}
843 876
844void 877void
diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c
index b68060e758db..78a21357fb2d 100644
--- a/drivers/gpu/drm/vc4/vc4_irq.c
+++ b/drivers/gpu/drm/vc4/vc4_irq.c
@@ -57,7 +57,7 @@ vc4_overflow_mem_work(struct work_struct *work)
57 struct vc4_bo *bo; 57 struct vc4_bo *bo;
58 58
59 bo = vc4_bo_create(dev, 256 * 1024, true); 59 bo = vc4_bo_create(dev, 256 * 1024, true);
60 if (!bo) { 60 if (IS_ERR(bo)) {
61 DRM_ERROR("Couldn't allocate binner overflow mem\n"); 61 DRM_ERROR("Couldn't allocate binner overflow mem\n");
62 return; 62 return;
63 } 63 }
diff --git a/drivers/gpu/drm/vc4/vc4_render_cl.c b/drivers/gpu/drm/vc4/vc4_render_cl.c
index 8a2a312e2c1b..0f12418725e5 100644
--- a/drivers/gpu/drm/vc4/vc4_render_cl.c
+++ b/drivers/gpu/drm/vc4/vc4_render_cl.c
@@ -316,20 +316,11 @@ static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec,
316 size += xtiles * ytiles * loop_body_size; 316 size += xtiles * ytiles * loop_body_size;
317 317
318 setup->rcl = &vc4_bo_create(dev, size, true)->base; 318 setup->rcl = &vc4_bo_create(dev, size, true)->base;
319 if (!setup->rcl) 319 if (IS_ERR(setup->rcl))
320 return -ENOMEM; 320 return PTR_ERR(setup->rcl);
321 list_add_tail(&to_vc4_bo(&setup->rcl->base)->unref_head, 321 list_add_tail(&to_vc4_bo(&setup->rcl->base)->unref_head,
322 &exec->unref_list); 322 &exec->unref_list);
323 323
324 rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG);
325 rcl_u32(setup,
326 (setup->color_write ? (setup->color_write->paddr +
327 args->color_write.offset) :
328 0));
329 rcl_u16(setup, args->width);
330 rcl_u16(setup, args->height);
331 rcl_u16(setup, args->color_write.bits);
332
333 /* The tile buffer gets cleared when the previous tile is stored. If 324 /* The tile buffer gets cleared when the previous tile is stored. If
334 * the clear values changed between frames, then the tile buffer has 325 * the clear values changed between frames, then the tile buffer has
335 * stale clear values in it, so we have to do a store in None mode (no 326 * stale clear values in it, so we have to do a store in None mode (no
@@ -349,6 +340,15 @@ static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec,
349 rcl_u32(setup, 0); /* no address, since we're in None mode */ 340 rcl_u32(setup, 0); /* no address, since we're in None mode */
350 } 341 }
351 342
343 rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG);
344 rcl_u32(setup,
345 (setup->color_write ? (setup->color_write->paddr +
346 args->color_write.offset) :
347 0));
348 rcl_u16(setup, args->width);
349 rcl_u16(setup, args->height);
350 rcl_u16(setup, args->color_write.bits);
351
352 for (y = min_y_tile; y <= max_y_tile; y++) { 352 for (y = min_y_tile; y <= max_y_tile; y++) {
353 for (x = min_x_tile; x <= max_x_tile; x++) { 353 for (x = min_x_tile; x <= max_x_tile; x++) {
354 bool first = (x == min_x_tile && y == min_y_tile); 354 bool first = (x == min_x_tile && y == min_y_tile);
diff --git a/drivers/gpu/drm/vc4/vc4_v3d.c b/drivers/gpu/drm/vc4/vc4_v3d.c
index 314ff71db978..31de5d17bc85 100644
--- a/drivers/gpu/drm/vc4/vc4_v3d.c
+++ b/drivers/gpu/drm/vc4/vc4_v3d.c
@@ -17,6 +17,7 @@
17 */ 17 */
18 18
19#include "linux/component.h" 19#include "linux/component.h"
20#include "linux/pm_runtime.h"
20#include "vc4_drv.h" 21#include "vc4_drv.h"
21#include "vc4_regs.h" 22#include "vc4_regs.h"
22 23
@@ -144,18 +145,6 @@ int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused)
144} 145}
145#endif /* CONFIG_DEBUG_FS */ 146#endif /* CONFIG_DEBUG_FS */
146 147
147int
148vc4_v3d_set_power(struct vc4_dev *vc4, bool on)
149{
150 /* XXX: This interface is needed for GPU reset, and the way to
151 * do it is to turn our power domain off and back on. We
152 * can't just reset from within the driver, because the reset
153 * bits are in the power domain's register area, and get set
154 * during the poweron process.
155 */
156 return 0;
157}
158
159static void vc4_v3d_init_hw(struct drm_device *dev) 148static void vc4_v3d_init_hw(struct drm_device *dev)
160{ 149{
161 struct vc4_dev *vc4 = to_vc4_dev(dev); 150 struct vc4_dev *vc4 = to_vc4_dev(dev);
@@ -167,6 +156,29 @@ static void vc4_v3d_init_hw(struct drm_device *dev)
167 V3D_WRITE(V3D_VPMBASE, 0); 156 V3D_WRITE(V3D_VPMBASE, 0);
168} 157}
169 158
159#ifdef CONFIG_PM
160static int vc4_v3d_runtime_suspend(struct device *dev)
161{
162 struct vc4_v3d *v3d = dev_get_drvdata(dev);
163 struct vc4_dev *vc4 = v3d->vc4;
164
165 vc4_irq_uninstall(vc4->dev);
166
167 return 0;
168}
169
170static int vc4_v3d_runtime_resume(struct device *dev)
171{
172 struct vc4_v3d *v3d = dev_get_drvdata(dev);
173 struct vc4_dev *vc4 = v3d->vc4;
174
175 vc4_v3d_init_hw(vc4->dev);
176 vc4_irq_postinstall(vc4->dev);
177
178 return 0;
179}
180#endif
181
170static int vc4_v3d_bind(struct device *dev, struct device *master, void *data) 182static int vc4_v3d_bind(struct device *dev, struct device *master, void *data)
171{ 183{
172 struct platform_device *pdev = to_platform_device(dev); 184 struct platform_device *pdev = to_platform_device(dev);
@@ -179,6 +191,8 @@ static int vc4_v3d_bind(struct device *dev, struct device *master, void *data)
179 if (!v3d) 191 if (!v3d)
180 return -ENOMEM; 192 return -ENOMEM;
181 193
194 dev_set_drvdata(dev, v3d);
195
182 v3d->pdev = pdev; 196 v3d->pdev = pdev;
183 197
184 v3d->regs = vc4_ioremap_regs(pdev, 0); 198 v3d->regs = vc4_ioremap_regs(pdev, 0);
@@ -186,6 +200,7 @@ static int vc4_v3d_bind(struct device *dev, struct device *master, void *data)
186 return PTR_ERR(v3d->regs); 200 return PTR_ERR(v3d->regs);
187 201
188 vc4->v3d = v3d; 202 vc4->v3d = v3d;
203 v3d->vc4 = vc4;
189 204
190 if (V3D_READ(V3D_IDENT0) != V3D_EXPECTED_IDENT0) { 205 if (V3D_READ(V3D_IDENT0) != V3D_EXPECTED_IDENT0) {
191 DRM_ERROR("V3D_IDENT0 read 0x%08x instead of 0x%08x\n", 206 DRM_ERROR("V3D_IDENT0 read 0x%08x instead of 0x%08x\n",
@@ -207,6 +222,8 @@ static int vc4_v3d_bind(struct device *dev, struct device *master, void *data)
207 return ret; 222 return ret;
208 } 223 }
209 224
225 pm_runtime_enable(dev);
226
210 return 0; 227 return 0;
211} 228}
212 229
@@ -216,6 +233,8 @@ static void vc4_v3d_unbind(struct device *dev, struct device *master,
216 struct drm_device *drm = dev_get_drvdata(master); 233 struct drm_device *drm = dev_get_drvdata(master);
217 struct vc4_dev *vc4 = to_vc4_dev(drm); 234 struct vc4_dev *vc4 = to_vc4_dev(drm);
218 235
236 pm_runtime_disable(dev);
237
219 drm_irq_uninstall(drm); 238 drm_irq_uninstall(drm);
220 239
221 /* Disable the binner's overflow memory address, so the next 240 /* Disable the binner's overflow memory address, so the next
@@ -228,6 +247,10 @@ static void vc4_v3d_unbind(struct device *dev, struct device *master,
228 vc4->v3d = NULL; 247 vc4->v3d = NULL;
229} 248}
230 249
250static const struct dev_pm_ops vc4_v3d_pm_ops = {
251 SET_RUNTIME_PM_OPS(vc4_v3d_runtime_suspend, vc4_v3d_runtime_resume, NULL)
252};
253
231static const struct component_ops vc4_v3d_ops = { 254static const struct component_ops vc4_v3d_ops = {
232 .bind = vc4_v3d_bind, 255 .bind = vc4_v3d_bind,
233 .unbind = vc4_v3d_unbind, 256 .unbind = vc4_v3d_unbind,
@@ -255,5 +278,6 @@ struct platform_driver vc4_v3d_driver = {
255 .driver = { 278 .driver = {
256 .name = "vc4_v3d", 279 .name = "vc4_v3d",
257 .of_match_table = vc4_v3d_dt_match, 280 .of_match_table = vc4_v3d_dt_match,
281 .pm = &vc4_v3d_pm_ops,
258 }, 282 },
259}; 283};
diff --git a/drivers/gpu/drm/vc4/vc4_validate.c b/drivers/gpu/drm/vc4/vc4_validate.c
index e26d9f6face3..24c2c746e8f3 100644
--- a/drivers/gpu/drm/vc4/vc4_validate.c
+++ b/drivers/gpu/drm/vc4/vc4_validate.c
@@ -401,8 +401,8 @@ validate_tile_binning_config(VALIDATE_ARGS)
401 tile_bo = vc4_bo_create(dev, exec->tile_alloc_offset + tile_alloc_size, 401 tile_bo = vc4_bo_create(dev, exec->tile_alloc_offset + tile_alloc_size,
402 true); 402 true);
403 exec->tile_bo = &tile_bo->base; 403 exec->tile_bo = &tile_bo->base;
404 if (!exec->tile_bo) 404 if (IS_ERR(exec->tile_bo))
405 return -ENOMEM; 405 return PTR_ERR(exec->tile_bo);
406 list_add_tail(&tile_bo->unref_head, &exec->unref_list); 406 list_add_tail(&tile_bo->unref_head, &exec->unref_list);
407 407
408 /* tile alloc address. */ 408 /* tile alloc address. */