| Commit message (Collapse) | Author | Age |
|
|
|
|
|
|
|
|
|
|
| |
Convert #include "..." to #include <path/...> in drivers/gpu/.
Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Remove redundant DRM UAPI header #inclusions from drivers/gpu/.
Remove redundant #inclusions of core DRM UAPI headers (drm.h, drm_mode.h and
drm_sarea.h). They are now #included via drmP.h and drm_crtc.h via a preceding
patch.
Without this patch and the patch to make include the UAPI headers from the core
headers, after the UAPI split, the DRM C sources cannot find these UAPI headers
because the DRM code relies on specific -I flags to make #include "..." work
on headers in include/drm/ - but that does not work after the UAPI split without
adding more -I flags.
Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Been tested on each major revision that's relevant here, but I'm sure there
are still bugs waiting to be ironed out.
This is a *very* invasive change.
There's a couple of pieces left that I don't like much (eg. other engines
using fifo_priv for the channel count), but that's an artefact of there
being a master channel list still. This is changing, slowly.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
|
|
|
|
| |
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
|
|
|
|
| |
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
|
|
|
|
| |
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
|
|
|
|
| |
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
|
|
|
|
| |
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
|
|
|
|
| |
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
|
|
|
|
| |
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
|
|
|
|
| |
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
|
|
|
|
|
| |
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
|
|
This makes nouveau recognise and report more kinds of PGRAPH errors, as
well as prevent GPU lockups resulting from some of them.
Lots of guesswork was involved and some part of this is probably
incorrect. Some potential-lockuop situations are handled by just
resetting a whole PGRAPH subunit, which doesn't sound like a "proper"
solution, but seems to work just fine... for now.
Signed-off-by: Marcin KoĆcielnicki <koriakin@0x04.net>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
|