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1 | ============================= | ||
2 | Frame Buffer device internals | ||
3 | ============================= | ||
4 | |||
5 | This is a first start for some documentation about frame buffer device | ||
6 | internals. | ||
7 | |||
8 | Authors: | ||
9 | |||
10 | - Geert Uytterhoeven <geert@linux-m68k.org>, 21 July 1998 | ||
11 | - James Simmons <jsimmons@user.sf.net>, Nov 26 2002 | ||
12 | |||
13 | -------------------------------------------------------------------------------- | ||
14 | |||
15 | Structures used by the frame buffer device API | ||
16 | ============================================== | ||
17 | |||
18 | The following structures play a role in the game of frame buffer devices. They | ||
19 | are defined in <linux/fb.h>. | ||
20 | |||
21 | 1. Outside the kernel (user space) | ||
22 | |||
23 | - struct fb_fix_screeninfo | ||
24 | |||
25 | Device independent unchangeable information about a frame buffer device and | ||
26 | a specific video mode. This can be obtained using the FBIOGET_FSCREENINFO | ||
27 | ioctl. | ||
28 | |||
29 | - struct fb_var_screeninfo | ||
30 | |||
31 | Device independent changeable information about a frame buffer device and a | ||
32 | specific video mode. This can be obtained using the FBIOGET_VSCREENINFO | ||
33 | ioctl, and updated with the FBIOPUT_VSCREENINFO ioctl. If you want to pan | ||
34 | the screen only, you can use the FBIOPAN_DISPLAY ioctl. | ||
35 | |||
36 | - struct fb_cmap | ||
37 | |||
38 | Device independent colormap information. You can get and set the colormap | ||
39 | using the FBIOGETCMAP and FBIOPUTCMAP ioctls. | ||
40 | |||
41 | |||
42 | 2. Inside the kernel | ||
43 | |||
44 | - struct fb_info | ||
45 | |||
46 | Generic information, API and low level information about a specific frame | ||
47 | buffer device instance (slot number, board address, ...). | ||
48 | |||
49 | - struct `par` | ||
50 | |||
51 | Device dependent information that uniquely defines the video mode for this | ||
52 | particular piece of hardware. | ||
53 | |||
54 | |||
55 | Visuals used by the frame buffer device API | ||
56 | =========================================== | ||
57 | |||
58 | |||
59 | Monochrome (FB_VISUAL_MONO01 and FB_VISUAL_MONO10) | ||
60 | -------------------------------------------------- | ||
61 | Each pixel is either black or white. | ||
62 | |||
63 | |||
64 | Pseudo color (FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR) | ||
65 | --------------------------------------------------------------------- | ||
66 | The whole pixel value is fed through a programmable lookup table that has one | ||
67 | color (including red, green, and blue intensities) for each possible pixel | ||
68 | value, and that color is displayed. | ||
69 | |||
70 | |||
71 | True color (FB_VISUAL_TRUECOLOR) | ||
72 | -------------------------------- | ||
73 | The pixel value is broken up into red, green, and blue fields. | ||
74 | |||
75 | |||
76 | Direct color (FB_VISUAL_DIRECTCOLOR) | ||
77 | ------------------------------------ | ||
78 | The pixel value is broken up into red, green, and blue fields, each of which | ||
79 | are looked up in separate red, green, and blue lookup tables. | ||
80 | |||
81 | |||
82 | Grayscale displays | ||
83 | ------------------ | ||
84 | Grayscale and static grayscale are special variants of pseudo color and static | ||
85 | pseudo color, where the red, green and blue components are always equal to | ||
86 | each other. | ||